Learn the basics of modeling components to be affected by physical forces and objects.
Software Version: 4.0.1
LESSONS › Physics
Learn how to affect the mass of a physical body by changing its density.
Learn how to define the linear and angular damping of a physical body to minimize its movement.
Learn how to define the coefficients of friction of a physical body and visualize the displacement of parts by sweeping geometry.
Learn how to define the restitution or bounciness of a physical object.
Learn how to join physical objects together and form a fixed relationship.
Learn how to define an axis and distance for two physical objects pushing and pulling one another.
Learn how to model containers of physical objects.
Learn how to create components during a simulation, which can be influenced by physical objects and forces.