Find and Use Python Add-ons
Physics in a simulated environment can be a helpful tool to test and visualize solutions as well as concerns. For example, you can try to simulate the handling and flow of parts using different conveyor systems and diverters. What about the stacking, storage and retrieval of parts? No problem, you can record the displacement of parts and equipment to identify hazards. Need to make configurable joints and cables? You can do that and much more. It is important to have accurate scientific solutions, but that may require a lot of time and practical knowledge. With simulation, physics can be fun and easy but also a game changer to quickly get the look and feel of a system.
In this course, you learn how to make components act as bodies in a physical system (the 3D world). You learn the ins and outs of a Physics Entity as well as how to model practical components like conveyors, diverters and joints.
Note: Visual Components products use the Nvidia Physx physics engine, which is primarily for game development. Be aware that conditions in a simulation are not meant to accurately depict physics in the real world.BEGIN COURSE
DURATION: 1h 56min
This course does involve a good deal of modeling, so it is highly recommended that you use either Visual Components Professional or Premium.
Learn the basics of modeling components to be affected by physical forces and objects.
Learn how to create components during a simulation, which can be influenced by physical objects and forces.
Learn how to model a conveyor that can push objects along a path.
Learn how to model containers of physical objects.
Learn how to join physical objects together and form a fixed relationship.
Learn how to define an axis and distance for two physical objects pushing and pulling one another.
Learn how to define the restitution or bounciness of a physical object.
Learn how to define the coefficients of friction of a physical body and visualize the displacement of parts by sweeping geometry.
Learn how to define the linear and angular damping of a physical body to minimize its movement.
Learn how to affect the mass of a physical body by changing its density.